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-   -   Oddworld Questions and Answers III (http://www.oddworldforums.net/showthread.php?t=10017)

Cullen Heath 11-22-2005 08:23 AM

I dont know about the stars, I was actually wondering myself.

metroixer 11-22-2005 08:35 AM

Read the pondering of posts topic. Anyway can anyone answer my question?

Cullen Heath 11-22-2005 08:57 AM

I would think that Paramites would give birth and Scrabs would lay eggs.

Nate 11-22-2005 09:39 AM

The stars and titles thing is off-topic. There is a thread in Forum Suggestions and Help that explains all about them (take a looksie over here). In any case, both stars and titles change as you get more posts, but at different rates.

I think that paramites and scrabs would use the same birth-method because they are related species (they didn't even have unique names in the early stages of the AO production process). I suspect they lay eggs but I'm not sure.

metroixer 11-22-2005 10:09 AM

Well what about a picture of infants? I never really saw any younglins(star wars :p) in oddworld.

Cullen Heath 11-22-2005 10:35 AM

I once saw a picture of 2 baby Mudokons, look on google.

Xavier 11-22-2005 10:48 AM

in the black end of MO you can see some baby muds ;)
oh BTW:
http://www.oddworlduniverse.com/togg...O/CAMO0113.jpg

Wil 11-22-2005 10:58 AM

No pictures of baby Scrabs or Paramites, and no idea how they produce their young. They both have nests, but that's not really related to whether they lay eggs or give birth to live young.

metroixer 11-22-2005 11:09 AM

Ahh thank you thank you.

Fuzzle Guy 11-22-2005 12:27 PM

:

I too have a question. In rupturefarms, how can they make the products they make if the animal shrivels away when it is killed? If they kill the animals, then they can't use the meat, right?

Maybe they kill the baby whiles it's still a fetus, that way it hasn't really died to be able to shrivle away.

Cullen Heath 11-22-2005 03:27 PM

I would think that they would simply take the Paramite or Scrab over to Rupture Farms, stich it in a meat grinder and instantley make a tasty treat!

The Marching Mudokon 11-23-2005 12:35 AM

I think the designers made the dead Oddworld creatures fizzle away because the system couldn't handle a whole bunch of dead creatures on the screen, but I'm just guessing here. Besides it would get annoying having your screen full of dead bodies-it would make it harder to see.

Nate 11-23-2005 10:26 AM

Completely correct. But we at the forums try to find in-world explanations for the game events.

Xavier 11-23-2005 10:29 AM

creatures fizzle away in game because of some nano organisms that made them rot very fast, the grinders in RF probably have some devices to get rid of the nano organisms...

by the way this was 100% speculation

MeechMuncher 11-24-2005 01:00 AM

Does anybody known what creature those big ribcages u can see everywhere in RF comes from?
The´r huge!
It can´t be scrabs, they are too small. Could it be from Meeches maby?

Wil 11-24-2005 05:03 AM

I'm doubtful that they're Meeches, as they're extinct, though OWI have clarrified that the last box of Meech Munchies shipped in Abe's Oddysee suggesting that they're only very, very recently extincted. If that's the case, they could still feasibly be the carcasses of once-Meeches.

Thinking about it, they are actually he-uge! They've almost as big as the skeletons in Munch's Oddysee.

Cullen Heath 11-24-2005 08:59 AM

They are for sure not Meeches. My guess is that they are either Elums or those Scorpions in Munch's Oddysee.

Wil 11-24-2005 10:09 AM

:

They are for sure not Meeches.

Why not?

I doubt they're Elums, which have ribcages smaller than Scrabs'. It could be a 1%er, but since they more than likely weren't designed when Abe's Oddysee went out, it wouldn't have been intentional. We also have no reference to the size of 1%ers or their ribcages.

MeechMuncher 11-24-2005 10:18 AM

What "scorpions"? Are you refering to those huge skelletons in MO?
By the way, what are they?

Nate 11-24-2005 10:45 AM

We had not official comment but we concluded that the skeletons in MO were searexes that had become trapped when an inland sea retracted.

Cullen Heath 11-24-2005 10:55 AM

Oh, that is vey possible actually. The levels that those were in were levels that had once been filled with water (I remember Abe's guide saying that) but dried out.

Wil 11-24-2005 11:04 AM

That was never a Forum-wide conclusion. I like the idea, but it's far from flaw-free. All Alf has said is that it's a creature we haven't seen yet, which could be a Sea Rex.

I realise now my answer in the FAQ on this topic is far from adequate. Time to update it!

EDIT:
:

The levels that those were in were levels that had once been filled with water (I remember Abe's guide saying that) but dried out.

I don't remember anything like that, and I have transribed all the games. A lot of the levels actually seem to take place on a plateau which would make that idea somewhat illogical.

Cullen Heath 11-24-2005 11:09 AM

No no. They were! I really remember that! Im positive!

Nate 11-24-2005 11:22 AM

No, I think Cullen was right. It's been a while since I played munch but it does sound familiar.

In any case the two levels with the skeletons were the paramite and scrab runs, both of which occured in deep canyons.

Wil 11-24-2005 11:41 AM

It could sound familiar because a dried up river bed is the setting for the entire first two thirds of Stranger's Wrath. I am intrigued by the possibility, but it's such a piece of information, I'm sure I wouldn't have forgotten it.

Cullen Heath 11-24-2005 11:44 AM

yeah, Paramite Run has 1 huge skeleton and Brewery To Be(bassicly a Scrab Run) has 2 giant skeletons.

MeechMuncher 11-24-2005 10:24 PM

What do we know about searexes anyway?
Are they like whales or more like sharks?

Wil 11-25-2005 02:48 AM

They're carnivorous, so more like sharks. They're the biggest animals in Mudos. They eat Gabbits and Worry Fish, and probably everything else they can. Small Sea Rexes are known to swim in the Mongo River.

Cullen Heath 11-25-2005 11:36 AM

Yeah, they have one long fin that goes up thier back, Kinda like a giant eel

Fuzzle Guy 11-25-2005 11:51 PM

:

Small Sea Rexes are known to swim in the Mongo River.

Iiwish they had put small Sea Rex in the game. Swimming along whiles your in your boat, maybe even jumping out of the water. They're only small so they wouldn't be that much of a problem to put in the game.

MeechMuncher, If you have the Movies of Oddworld DVD, it shows a clip on that, if not then scoot around on Ebay, that's what I did.

Nate 11-26-2005 12:21 AM

It would take as much work to model and program a small searex as a large one. Besides, it would serve no purpose other than looking cool. In addition, searexes only venture into deep estuaries like those shown in the opening scene of MO but SW only showed shallow, upstream sections of the river.

Wil 11-26-2005 04:23 AM

:

In addition, searexes only venture into deep estuaries like those shown in the opening scene of MO but SW only showed shallow, upstream sections of the river.

Like I say, they do venture that far up the river. We couldn't see them because the river had been made too shallow by Sekto Springs Dam. Now that the river has returned to its former splendor, small Sea Rexes should be able to swim upstream.

Fuzzle Guy 11-26-2005 05:43 AM

:

It would take as much work to model and program a small searex as a large one.

I know that, but I am lead to believe that the Searex was cut out of MO because of it's size and how big the file was, whiles a smaller one probably wouldn't be such a big file size

MeechMuncher 11-26-2005 06:45 AM

Cut out stuff suxx. I think that not a single kb should be spared. At leased when it´s Oddworld.

*No, I do not have the DVD :( I would love to, but I havn´t heard of it ever being released in sweeden... (I could look though.)

Fuzzle Guy 11-26-2005 11:00 AM

It was never released in Sweeden, try Ebay, that's where I got mine.

Nate 11-26-2005 11:25 AM

:

Like I say, they do venture that far up the river. We couldn't see them because the river had been made too shallow by Sekto Springs Dam. Now that the river has returned to its former splendor, small Sea Rexes should be able to swim upstream.

Good call. But I was talking in-game when the river was shallow, rather than in the closing FMV (which would have been to early to see any rex-migration)

MeechMuncher 11-27-2005 12:11 AM

Have you ever thought about this?
Why dosn´t glukkons allso use mechanical pants?
That would free their arms!
(It would look stupid though)

Dipstikk 11-27-2005 12:17 AM

I tried that for one of my charachters. It did look stupid.

Or maybe I can't draw the harness right.

Fuzzle Guy 11-27-2005 12:27 AM

They look a lot more menacing without them.

Wil 11-27-2005 06:23 AM

:

Have you ever thought about this?
Why dosn´t glukkons allso use mechanical pants?

Almost everyone has thought about that. It must be amongst the top five most commonly asked questions about Oddworld. That's why it's answered in the FAQ all new members are strongly encouraged to read.