Oddworld Forums

Oddworld Forums (http://www.oddworldforums.net/index.php)
-   Oddworld Discussion (http://www.oddworldforums.net/forumdisplay.php?f=6)
-   -   Oddworld at E3 (http://www.oddworldforums.net/showthread.php?t=21278)

leocrow 06-18-2013 04:02 AM

:

()
I'd just like to point out that scrabs will always look hilarious while they're running. If it weren't for the music that played when a scrab was nearby/while you were being chased or the atmosphere of the game in general, being chased by the scrabs wouldn't have been nearly as intense as it was.

I agree. In the original, it wasn't the graphics that made the game look and feel menacing but the music and most especially the gameplay. You got shot, you died. You got touched by a scrab or a paramite or a laser you died. It wasn't forgiving at all. The quicksave in Exoddus made the game a bit more forgiving, until you accidentally pressed the quicksave button instead of the quickload button right before dying...

V_O_T 06-18-2013 04:11 AM

:

()
I'd love to see some water areas.. maybe instead of having those big drops off screen, have water, and Abe can have a disturbing drowning animation where he cough, chokes, flails his arms around in a panick..

maybe have areas with hot ground that Abe can't stay standing on for too long or his feet burn and he falls over and cooks to death, meaning the player must not stop, but continue on.

:

I like the sound of the hot floor, it would add an extra dangerous mechanic in there. I could see it being in some of the Zulags, maybe if the catwalks become overheated and they would glow red to show they're too hot to stick around on.

I'm going to have to respectfully disagree here due to the fact that this idea is detracting away from the originality of the game. Make the area seem wet and glossy yeah. Make the factory seem boiling hot and uncomfortable, yes. But new deaths by standing on hot floors and waggling in the water is something that i'd see in Munches Oddysee and its kind of humor. Honestly it reminds me of crash bandicoot dying and getting angel wings and floating up to heaven. It doesnt work in the AO scene. I am however keen on seeing the new fizzle deaths :)

The Malfunctioning bit of machinery, while it being new, it works because there was an electrical hazard there. I think if he is falling into water, it'd need to be subtle. Like a sploosh sound at the end of the drop with a bone cracking sound too.

V_O_T 06-18-2013 04:15 AM

:

()
I agree. In the original, it wasn't the graphics that made the game look and feel menacing but the music and most especially the gameplay. You got shot, you died. You got touched by a scrab or a paramite or a laser you died. It wasn't forgiving at all. The quicksave in Exoddus made the game a bit more forgiving, until you accidentally pressed the quicksave button instead of the quickload button right before dying...


oh god those endless falling loops lol.

But you're right, scrabs looked like horses in AO and because of their size and bulkiness, it felt menacing. But i totally agree that a good percentage of the Abes oddysee atmosphere was menace. It had its own form of beauty.

Nepsotic 06-18-2013 09:09 AM

Personally, I don't think scrabs ever looked silly running. I have to agree withSTM about the Scrabanian Nests music, I fucking love that. Pity it wasn't in the rip or official soundtrack.

AvengingGibbons 06-18-2013 10:53 AM

We've never seen Abe injured, have we? He's always either in top form, or dead.

Bullet Magnet 06-18-2013 12:00 PM

I always loved the way scrabs moved as sprites. They only looked silly running in 3D (walking was fine). I thought in Munch that that was because they were animated differently, but it may be a matter of perspective.

To be fair, limbs with only a single joint, and a hinge one at that, are never going to move in a normal or familiar fashion. There is absolutely nothing like it on Earth.

MeechMunchie 06-18-2013 01:07 PM

I thought there was a ball-and-socket at their 4-way pelvis thing. Or do you mean that they don't have ankles?

Michael 06-18-2013 04:11 PM

:

()
We've never seen Abe injured, have we? He's always either in top form, or dead.

I don't think so. I think the one-hit-kills definitely added, if not created the tension in the first games and certainly hope they remain in New 'n' Tasty!

Abe could take multiple beestings though, and multiple hits from fleeches in Exoddus, which was far more believable given those creatures are small. I suppose we could see some visual effect on Abe (bruises, cuts, swollen stings etc) in the game, but nothing that impairs his actions. The game would be impossible then!

STM 06-19-2013 04:10 AM

Jesus though it would be good to have some different death noises. I just came off a session playing that bit in Paramonia with the prickly balls...Abe's WOOOOOAH has driven me insane.

MeechMunchie 06-20-2013 09:17 AM

Well, your existence has been acknowledged.

Crashpunk 06-21-2013 07:37 AM

So we haven't really talked about the Logo for New 'N' Tasty. I was going to bring it up earlier but the discussion about the Portal went on for ages.

http://farm6.staticflickr.com/5457/8...7ecbc47983.jpg

I personally like it. I think the Glukkon head is a bit streched at the bottom though.

Varrok 06-21-2013 07:41 AM

He looks like a mix of a Glukkon and a frog because of that neck. The color choices are weird. I'd have used red, orange, brown, and black or something. Otherwise, it's great.

Jordan 06-21-2013 07:57 AM

I love the use of colours! The logo retains the Oddworld feel which is great.

Varrok 06-21-2013 08:07 AM

What oddworld feel?

Oh, and the old logo:
http://speeddemosarchive.com/gfx/AbesOddysee_1.jpg
(It's kinda lame, if you look at it now)

MeechMunchie 06-21-2013 08:17 AM

I think it looks fine. They could always change the neckline to look like a collar or something.

AvengingGibbons 06-21-2013 09:29 AM

Since the game is so early in development, don't you think it's just a quick mockup for publicity purposes? It's awful overall, but if you take away the saw and the evil frog head, you're left with the lettering, which I love! Like I say, hopefully just a quick mock-up, but the lettering is lovely and I hope they keep that, if not make it even more delicious!

Varrok 06-21-2013 09:39 AM

I agree that the lettering is awesome

Connell 06-21-2013 09:42 AM

I honestly think it looks like a tacky advert for surfing gear. The colours are horrendous and it just doesn't sit right in my opinion. Then again I may be the most over critical person walking this planet.

Nepsotic 06-21-2013 09:50 AM

I agree with Connel. The only thing I really like is the lettering. I also hate the chosen title, I'd have gone with Oddworld: Abe's Oddysee - New 'n' Tasty if they had to use New'n'Tasty, but it's too late now.

STM 06-21-2013 10:46 AM

We can just basically pre-determine everything Connel says now. You could just write, 'generic pissy statement' and we'd get the same message.

Looks fine, just got a phat neck.

STM 06-21-2013 10:48 AM

Obligatory double post.

Jordan 06-21-2013 10:51 AM

:

()
What oddworld feel?

Oh, and the old logo:
http://speeddemosarchive.com/gfx/AbesOddysee_1.jpg
(It's kinda lame, if you look at it now)

The feel you get from the logos in the series, I think it fits the style nicely.

Dynamithix 06-21-2013 11:16 AM

I think the new logo looks very good, the colour choices are just a bit strange.

Manco 06-21-2013 11:27 AM

The color choices are ... purple and green? Like, the two colors that have consistently featured in the Quintology?

Nepsotic 06-21-2013 11:30 AM

You mean Munch's Oddysee? Where's the green in AO and AE?

Manco 06-21-2013 11:52 AM

:

()
You mean Munch's Oddysee? Where's the green in AO and AE?

I honestly have no ideoh wait

Varrok 06-21-2013 11:59 AM

The logo is yellow and blue, Manco.

AvengingGibbons 06-21-2013 12:05 PM

I've just thought: to somebody who hasn't heard of New 'n' Tasty or Oddworld stuff, might the title be misread as 'New 'n' Jasty'? Don't dismiss me too quickly, because that fancy 'T' looks more like a J than a T... maybe a slight adjustment to the way the 'T' is drawn to avoid this confusion?

Varrok 06-21-2013 12:13 PM

*does a quick research*

"Jasty: Something that is old news. Such as an old video, picture or news link posted on a forum."

Oddworld: New 'n' Old

Vyrien 06-21-2013 12:29 PM

:

()
The logo is yellow and blue, Manco.

And what colour do blue and yellow make?