Rew rew ro ro rew ro.
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BS BS BS SMO'BS BS
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You better all get right back on topic now, or I'm going to give you what for!
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I'll guess I'll just give you what five.
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http://styfelife.com/wp-content/uplo...1/Aww-Yeah.jpg
HAHAHAHAHAHAHAHAHAHA! |
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So, multiple Slig masks, eh? More than two? |
Abe HD is most definitely a game that is in production.
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An interview!
E: Oh, was I too late? |
Where did you get this interview?
By the way too much beer for Lorne. |
The reporter looks like a lesbian.
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Looking at Stewart throughout the entire interview was as entertaining as it was saddening.
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I found something interesting in this interview...
... http://imageshack.us/a/img690/9370/lorneandhesbrew.jpg |
Yeah, there were like six bottles on that table.
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I like how Stewart is just looking round and occasionally on his phone whilst Lorne was talking.
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"You must spread some reputation around before giving it to OANST again"
I can't tell you how many times I have seen that fucking message. |
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Oddworld has the worst fans ever.
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We're fans?
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It's like being a Catholic. You don't have observe, practice or respect anything, but it's just not enough to get you out.
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It was my idea, actually. But I was nowhere near cool enough to remake a rap song with soundbites from a '90s platform game. EDIT: Also, it's always struck me as strange that Lorne is an awfully good salesman for an anti-capitalist. |
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Everyone else: Next offtopic post receives an infraction. |
About that interview, it's like Lorne's speech didn't change in the last few years, I almost missed it. :p
Also, poor Stew, Lorne is realy taking all the attention here. |
It's nothing personally, really. But a... Lorne is quite good talk'a'guy - Stewart acts like "0.00% charisma man" so I prefer Lorne talking.
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Hey you're right, I totally forgot about that quote. Maybe the ones who are getting beaten have a more hurt or scared voice. And ones that are alone talk regularly or have a different personality. Like in AO, some had high pitch voices. Also, how do you guys feel about some slight alterations to the workers? Not ridiculous amounts of change, like all 99 look different. But like the fuzzles in MO, some have different features like more teeth, less hair, Etc. I think it can give more life and feel to the game. Not saying this needs to be done, just interested in others opinions and ideas :) |
With fuzzles hair density and number of teeth are two very slight but effective changes to make that add depth to the game. What similar changes could they make for muds without them being so obvious that one is mud type A and the next is type B?
Different hairstyles may work. Random scars and such might be effective, but I wouldn't want to be able to see even 5 muds with an identical scar in one game. |
Tattoos
Skin tone Height Weight Loincloth design |