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Another little screenshot.
http://img830.imageshack.us/img830/2930/rf14.th.jpg @Paul Well... As far as my target is 2.5D game there is no sense in creating 2D background. But for people who are creating 2D game those models can be very helpfull. I've already relased some early versions of models package, so people can create their own zulags inside UDK. Links probably had expired long time ago, but if someone is interested in creating backgrounds with this models i can upload newest version of model package. |
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If you guys teamed up to make a HD AO mod that would be the best damn thing.
Fartuess, how long does it take you to make all of this? Would it be feasible to remake every level from AO? |
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Would it make sense to say that Rupturefarms is one of the easier, and quicker, environments to remake becuase it's a 'closed scene'? I mean that it has walls. So you don't have to worry about backgrounds as much.. I'd have thought so.
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Fartuess, can you remake the first part of necrum mines from exoddus? and using it as a secret area in your oddysee remake.
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Yes RF is definetely the easiest environment but other environment's won't need that many assets or will reuse assets from different environment (Free fire zone uses same assets like Paramonia, so if i would finish Paramonia, then Free fire zone is easy to do). @NovaMan Well... If i would finish Odysee part and decide to create Exodus, then why not. But finishing Odysee is still far future, so talking about Exodus is only wishfull thinking. |
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Well... RF - yes, gameplay mechanics - highly possible, Whole project - hard to tell... it is possible.
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Everything goes faster in mind than doing it.
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True, but we have now 3rd of January ;)
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This year is going to be a good year for oddworld.
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Wow, this is amazing.
Good job Fartuess and good luck on your project :thumbsup: |
Ok. I finished my vector Glukkon logo. At last... It was almost ready 18 March 2010 (Last saved version). Today i added some small linies near ears and eyes. Also fixed head contour.
http://www.oddworldforums.net/attach...1&d=1294260134 I'm going to replace old logo (made by Joshkrz) and also add it in far background. |
looking great! how far are you exactly?
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cool :D
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And logo inside of Rupture Farms:
http://www.oddworldforums.net/attach...1&d=1294415338 http://www.oddworldforums.net/attach...1&d=1294415338 Ofcourse logo won't be just white and blue. it'll get metal texture later :) |
Very nice! cant wait to see the metal texture!
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Steam particle system.
http://www.oddworldforums.net/attach...1&d=1299697540 Textured logo http://www.oddworldforums.net/attach...1&d=1299699095 Both are WIPs Just wanted to tell you that project isn't abandoned ;) |
Looking insanely good there. Keep it up dude. Wonder what's going to look better, your HD remake scene's or JAW's.
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these are amazing! took me about 30 minutes to read through this thread and observe the progress, and I must say I am very impressed
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that is excellent!
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@AxLe
A am glad you like it :) @StrangerEastwood and thi is still WIP ;) Update: I upgraded few things. Added some models, created some new textures and materials and update post proccess (image grain, tonemapping and some tweaks) Here are two screens from one secret: http://www.oddworldforums.net/attach...1&d=1303663071 http://www.oddworldforums.net/attach...1&d=1303663071 Hope you like it :) |
Nice work!
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Pretty Amazing stuff going on here, I would love to see this as a entire game! :P
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I am a big fan of this project. I am highly anticipating its eventual (and awesome) release.
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@Lord Stanley
Thanks :). Today i made a bit of work. Upgrading some of models which were on very early stage and waiting untouched for too long. |
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Have you any plans to make a playable demo? |
Maybe in summer i will study unreal script a bit and program some gameplay for it. If i manage to do this, then demo is possible.
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