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Trying to make a Doom skin.

Posted 05-30-2012 at 09:18 AM by Spooce-aholic
I would like to make my own custom skin for Doom. Unfortunately, I don't have any experience with drawing.

Can someone teach me how to draw or something? If not then can someone make the skin for me? Thanks.
Total Comments 24

Comments

Sekto Springs's Avatar
As in classic Doom?
Also, if you can't draw, why exactly do you endeavor to do something like this?
Posted 05-30-2012 at 09:21 AM by Sekto Springs

Wings of Fire's Avatar
I would like to do something, failing that someone tells me how to do it, could someone do it for me please?
Posted 05-30-2012 at 09:22 AM by Wings of Fire

DarkHoodness's Avatar
I can't draw to save my life, although I do have a high attention to detail and know what looks good and what doesn't - So I'm making a Minecraft texture pack anyway. And I've learned a hell of a lot in such a short space of time.

So just do it and keep re-working your stuff and learning until you think it looks good enough. Doesn't matter about your current skill level. Start by replicating stuff, but don't try and claim it as being your own or so.
Posted 05-30-2012 at 09:30 AM by DarkHoodness

Wil's Avatar
Oh my, look at your username.
Posted 05-30-2012 at 09:39 AM by Wil

Sekto Springs's Avatar
I assume you would be skinning the environment only, as the characters in classic Doom are just flat sprites.
Posted 05-30-2012 at 09:39 AM by Sekto Springs

RoryF's Avatar
Sekto, you are partially right. However, there have been ports of Doom like Skulltag and GZDoom which allow you two modify what your character is, even using 3D models works now.

I should really find my old skin for it, I was a doomguy but with a libretto in his utility belt thing. :P
Posted 05-30-2012 at 09:46 AM by RoryF

OANST's Avatar
Ask STM. He's writing my novel for me.
Posted 05-30-2012 at 09:48 AM by OANST

Sekto Springs's Avatar
:
Sekto, you are partially right. However, there have been ports of Doom like Skulltag and GZDoom which allow you two modify what your character is, even using 3D models works now.

I should really find my old skin for it, I was a doomguy but with a libretto in his utility belt thing. :P
That's all well and good, but it stands that he needs to be far clearer about what he's doing here and what he wants from us.
Posted 05-30-2012 at 09:54 AM by Sekto Springs

RoryF's Avatar
I can tell you from experience that I know for sure that Skulltag has a skins directory inside it.

The way skins usually work in .wads like Brutal DOOM is that you have to define a MAPINFO or GAMEINFO lump inside of a wad file that you use to run the game with.


Basically, you follow all the doomguy sprites. 5 directions for each frame of animation on it imported to the wad file. Next you have to point out to the game that you've created this new load of skins. I know that for Skulltag at least, there is a wiki on doing this:

http://zdoom.org/wiki/SKININFO


FYI: You can use a simular type of definition and sprites to make weapons and monsters like this video:

Posted 05-30-2012 at 10:01 AM by RoryF

STM's Avatar
:
Ask STM. He's writing my novel for me.
Let me the fuck out of your basement you big smelly willy.
Posted 05-30-2012 at 11:46 AM by STM

Sekto Springs's Avatar

Pictured: Scrabtrapman
Posted 05-30-2012 at 12:29 PM by Sekto Springs

STM's Avatar
Ahhhhhhh I so love you right now.

But I been drinking, so, I love you any way. @.@
Posted 05-30-2012 at 12:31 PM by STM

Wil's Avatar
What about me? Do you love me?
Posted 05-30-2012 at 01:59 PM by Wil

MeechMunchie's Avatar
I think someone already made Oddworld Doom. It had Slogs and everything.

I have made two Dawn of War skins and had them hosted at a popular community site. But I won't help you because I'm an arsehole, and a busy one at that.
Posted 05-30-2012 at 03:55 PM by MeechMunchie

Spooce-aholic's Avatar
I tried searching YouTube for tutorials, none of them were what I wanted. Since I'm making this for a game on my computer, I will have to use Gimp instead of pencil and paper.

At first, I wanted to make it in Blender. I would render the model at different angles and use the images as the skin.

Unfortunately, I couldn't find tutorials for making a person in Blender either.

Who's username are you talking about Wil?
Posted 05-30-2012 at 04:07 PM by Spooce-aholic

enchilado's Avatar
Whose.
Posted 05-30-2012 at 08:50 PM by enchilado

STM's Avatar
:
What about me? Do you love me?
Always.
Posted 05-31-2012 at 03:07 AM by STM

MA's Avatar
make it yourself. fuck me, why do kids today always want some other sucker to do all their shitty work for them? put in the hard work and enjoy the finished product. it's yours, we don't want it.
Posted 05-31-2012 at 06:46 AM by MA

RoryF's Avatar
:
make it yourself. fuck me, why do kids today always want some other sucker to do all their shitty work for them? put in the hard work and enjoy the finished product. it's yours, we don't want it.
But won't Novaman give them his thanks? Isn't that enough surely.
Posted 05-31-2012 at 08:39 AM by RoryF

Spooce-aholic's Avatar
Maybe I could just draw over one of the skins that comes with Skulltag.
Posted 05-31-2012 at 10:15 AM by Spooce-aholic

MA's Avatar
:
But won't Novaman give them his thanks? Isn't that enough surely.
what? no. it isn't.

do it yourself.
Posted 05-31-2012 at 12:03 PM by MA

RoryF's Avatar
You know that was a joke right? Novaman was a member doing the exact same thing but thought giving them his 'thanks' was worthwhile.
Posted 05-31-2012 at 10:44 PM by RoryF

STM's Avatar
Old duffer's going senile.


Unggh.
Posted 06-01-2012 at 01:36 AM by STM

MA's Avatar
do it yourself.
Posted 06-02-2012 at 06:06 AM by MA

 

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