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OWI's cinematic scenes in the previous games are very impressive, I've always said so.
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Ofcourse, but there's no reason nowadays that a game can't look that good and better without prerendering. Having said that, perhaps the necessity of pre-rendering back then actually inspired the amazing still backgrounds of the Abe games. Having dynamic characters and objects seamlessly moving across a non-moving world of art was what made the games so good.