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  #31  
05-13-2004, 11:24 AM
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OWI has this new Stranger Game Engine they seem to be excited about. Polygon said that OWI may be planning two more Stranger titles before they go back to Munch and Abe.

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  #32  
05-13-2004, 11:37 AM
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Realy? they have to be extreamly fast! more like a game, every six months.
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  #33  
05-13-2004, 12:37 PM
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not likely. They have said that they hope to make one game a year (and by the standards of the game industry, that is fast)
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  #34  
05-13-2004, 09:05 PM
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Yea it is :P. But I guese thats the advantage if your a stand alone game company only making one game at a time. Game developers like EA or Atari develop 5 or 6 games at a time, so that slows each other down .
I would 'hate' it if they are only getting back to the quintoligy in a few years... that would be a real shame.
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  #35  
05-13-2004, 09:10 PM
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You forget that Abe's Exoddus was basically released a year after Abe's Oddysee. It can be done, and if Oddworld really wants to, I'm sure they can.

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  #36  
05-13-2004, 09:24 PM
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Im not saying they couldnt. I just said it would be a shame if they would delay the quintoligy by a FEW years.
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  #37  
05-13-2004, 10:58 PM
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Oh! Yeah, it would, especially as we're all dying to see the quintology fold out. I guess it comes down to: Lorne knows best

But, about my previous question. Abe is only meant to possess intelligent, and living creatures. The bells from Abe's Oddysee do not appear to match both criteria.

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  #38  
05-14-2004, 10:45 AM
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Mabey Abe (i have no idea...) can possess objects, and living cretures. You know it's a odd-world. (.)(.) Or mabey dose bells are like "Voodoo magiced". Something like in Chuckey the film, a soul in a plastic doll.A doll is not inteligent creature it is a objected.
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  #39  
05-14-2004, 12:44 PM
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Well, apperantly he can't only posses inteligent creaure's... he can posses sligs can't he :P.

But he can also posses farts... and their not realy that inteligent are they?
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  #40  
05-14-2004, 03:12 PM
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:
You forget that Abe's Exoddus was basically released a year after Abe's Oddysee. It can be done, and if Oddworld really wants to, I'm sure they can.
Yes, but they already had alot of in-game animation and coding done from the first game so all they basically had to do was design new levels and a story (notice I said BASICALLY).

:
A doll is not inteligent creature it is a objected.
Yes, but Chucky sold his soul to the devil, and what better place to put a soul than a doll.
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  #41  
05-14-2004, 04:01 PM
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Maybe Abe isn't possessing farts and bells, but more like moving them with his mind.

*drinks SoBe* Mmmmm, tatsy!

-oddguy
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  #42  
05-14-2004, 11:09 PM
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:
1. Why the hell are there trapdoors in Rupture Farms?!
I can answer that one.
I found this in the DearAlf archives for December 2003. Incidentaly, this question was asked by me.
:
3: Why do the makers of all the facilities in AO and AE put so many pitfalls and traps for their slav- ahem, employees to get killed in.

Alf: Well, if an employee is already injured or worse, it is much easier for them to "become one with the product" IF YOU KNOW WHAT I MEAN WINK WINK.
Therfore, your answer.
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  #43  
05-15-2004, 03:19 AM
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hehe, thank you .
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  #44  
06-10-2004, 09:53 AM
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With Oddguy's idea about possesing farts and bells... I'm not really sure what Abe does, but I would have thought possesing a fart would have been very smelly if he possesed it like he would a Slig...

But how could Abe see where it was going if he just moved it with his mind?
He would need to become one with the fart to move it offscreen, wouldn't he?
With the bells, yeah, he'd have to move that with his mind...
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  #45  
06-10-2004, 12:23 PM
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heh. become one with the fart. now thats one you don't hear every day.
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  #46  
06-10-2004, 11:41 PM
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*starts chanting* Become one.... with the fart...

ONE! With the fart!!!


EDIT (to prevent further spamming ): Ah c'mon Xavier, its not like flooded the topic or something...
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Last edited by Havoc; 06-11-2004 at 04:45 AM..
  #47  
06-11-2004, 01:44 AM
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Nate_dog_woof and Havoc...

I know the last post are funny, but it's my job to ask you to stop the spam

thank you

  #48  
06-20-2004, 05:18 PM
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Here's a question:
In Fuel Fields in MO, there are two Mudokons on platforms above a mine field.
Question is: How the heck did they get there?
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  #49  
06-21-2004, 09:33 AM
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Maybe they were meditating and ended up floating, then fell down and conveniently landed on the platforms. Maybe they were taking a walk, and got stuck on them. Maybe they were walking on the cliff above and slipped down.

I'd like to know why there's a floating bar of metal in the Loading Dock level of MO, or why there are 8 Vendos all lined up, in the same level, which no one except Munch can get to. Why would Vykkers put them there??
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  #50  
06-21-2004, 09:35 AM
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Yes, I hate that floating bar in The Loading Dock. The least they could've done was put in a support-beam, but there wasn't even that much. Vykkers Labs must be haunted.
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  #51  
06-21-2004, 09:40 AM
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In MO, why do Glukkons talk to themselves?
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  #52  
06-21-2004, 09:43 AM
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They're boasting to themselves (which is worse).
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  #53  
06-22-2004, 12:29 PM
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Is the name 'Scuba Toads' official or made up by forumers?
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  #54  
06-23-2004, 06:43 AM
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I belive its made up my us formers, we haven't really gotten too many official names as to the species of the river dwellers yet.
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  #55  
06-23-2004, 07:46 AM
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It comes from the title of the image featuring one in Exposé 2.
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  #56  
06-24-2004, 05:13 AM
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I still don't think it's official, I know Oddworld doesn't lack that much creativity.
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  #57  
06-24-2004, 08:29 AM
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In MO when you have a Glukkon donate to Lulu's Fund, why does the Moolah come out of his head?
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  #58  
06-24-2004, 08:41 AM
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He Transporting his thuoghts into the Vendo, then turns to Moolah! Or it's to show that he's some how donateing smackers.
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  #59  
06-24-2004, 09:38 AM
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it's simply to show the player that the glukkon gives moolah...
aaaah, the cartoon effect of MO

  #60  
06-24-2004, 12:34 PM
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:
I still don't think it's official, I know Oddworld doesn't lack that much creativity.
wait a minute. Is that a complement or an insult?
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