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  #61  
12-24-2010, 04:36 AM
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Nobody knows whats causing my sound glitch??

It is really fustrating trying to play the game when 80% of it is silent.
Update your sound card drivers.
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  #62  
12-24-2010, 04:41 AM
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Not so much a complaint, just a glitch. After all, this is the glitch thread also. Thought it was worth noting.
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  #63  
12-24-2010, 04:59 AM
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How do you grow Spoceshrubs so fast?
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  #64  
12-24-2010, 05:19 AM
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Damn, the new patch has fucked me over.

The game worked fine before hand, and now it doesn't even start. Shit.
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  #65  
12-24-2010, 06:06 AM
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Have you tried:
  • Validating your Steam game files
  • Downloading the MO patch
  • Updating your drivers
Done all three, but nothing changed.
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  #66  
12-24-2010, 06:12 AM
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Done all three, but nothing changed.
In that case, send JAW Ltd. a bug report. Here's the relevant info:
:
Info to submit:
  • your OS
  • your Processor
  • your Graphics Card
  • your RAM
  • a detailed report of the issue/bug you experienced (screenshots and videos are helpful too)
  • Let them know you've verified your files, drivers and downloaded the patch

Contact info:
  • Email JAW Ltd. at info@jawltd.com - this is the recommended route
    Post in this thread - I'll be linking this to JAW so they can keep track of it
    Tweet @jawltd - JAW Ltd.'s Twitter, they're constantly communicating with it
    Tweet @AbeMudokon - Oddworld's Twitter, similar to JAW's
    PM me - if you aren't comfortable with any of the above methods, I can pass along your report anonymously
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  #67  
12-24-2010, 02:29 PM
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OS: Windows Vista Business
Processor: AMD Athlon 64 X2 Dual-Core Processor TK-53 1.70 GHz
Graphics card: (Not sure how to find graphics card :/)
RAM: 1.5GB

I'm having endless trouble with Stranger's Wrath (Haven't tried the others). Firstly, it has a nasty habit of black-screening with music still playing (Between loading the menus usually) and replaying the OWI logo with stranger and the Outlaws running around it over and over. If I manage to struggle past these errors the game itself is very laggy and for some reason won't even let me collect the bounty for the first outlaw. (Stranger will just punch, no matter where he is standing in relation to the Outlaw and how long I hold the left mouse key down.) It will also ocassionally lock the game window and refuse to let me tab out until I run Task manager. I am playing on the lowest graphic setting.
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  #68  
12-24-2010, 02:38 PM
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Graphics card: (Not sure how to find graphics card :/)
The easiest way to do this would be to either:
  • install Speccy and run it to get your PC's specs, or
  • look up your PC model online and find out what graphics card it comes [pre-installed with (assuming you haven't replaced it).
As for the issues you're having, sounds like the standard issues most people are currently getting. Rest assured JAW will be patching SW soon after Christmas.
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  #69  
12-24-2010, 02:41 PM
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Thanks, I'll hold on then. I'm really disappointed though, this game looks really unique.
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  #70  
12-24-2010, 02:42 PM
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Played through Munch a bit now that I can play it, got some weird things to point out:


http://i52.tinypic.com/x1dfz8.jpg

Click the right thumbstick!

http://i52.tinypic.com/biozg6.jpg

Has the sky always been purple?
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  #71  
12-24-2010, 02:45 PM
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:
http://i52.tinypic.com/biozg6.jpg

Has the sky always been purple?
Remember how MO was supposed to have day/night cycles?

But seriously, does the rest of the game look okay? Everything in that screenshot looks darker than usual.
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  #72  
12-24-2010, 03:13 PM
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That's probably because the hotkey to turn down the gamma is 'G'.
Whenever I check my health/quarma, it turns down the gamma a bit -.-
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  #73  
12-24-2010, 04:14 PM
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I tried Munch and I'm encountering the same problem Madman has. The only sounds that play are the gamespeak of abe and Munch and the shaman guide. Cutscenes have all music and sounds but the menus and in-game is problematic.

It's not the WORST thing that I've encountered bug-wise, but it does detract from the overall atmosphere...
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  #74  
12-24-2010, 04:40 PM
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Patch also works for me, I can get out of the cave ;D! Now the controls just need polishing off..
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  #75  
12-24-2010, 05:04 PM
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http://i52.tinypic.com/biozg6.jpg

Has the sky always been purple?
It always had a purple tinge. The clouds certainly were purple at least and I suspect the rest of the sky would look bluer if you corrected the gamma.

EDIT: For example:
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  #76  
12-24-2010, 10:35 PM
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Been tapping the enter key for the last few minutes over a spooce shrub, got me an achievement. Much works great so far, compared it to my xbox version, I hope some HD mods come out for it, that'd rock.

AO so far works fine, havn't tried SW or AE yet.

Edit: No video on SW
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  #77  
12-25-2010, 03:43 AM
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I can't remember if the control setup for Xbox Munch was as god damn stupid as the setup for PC Munch.


The analog sticks are swapped. The menu says that the left stick should control motion, and right stick aims, but it's the other way around.

And the running/walking/sneaking bit is fucked too. There's no switch between the three, I'm either walking, or standing still. I have to hold down the shift key while using the 360 controller, or try to play using the keyboard.


I mean, don't get me wrong, I love the Oddboxx. It's been long overdue that I play these games again. But it feels like a lot of the issues I've been having could've been fixed with just a bit of playtesting.

Last edited by Nemo; 12-25-2010 at 03:53 AM..
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  #78  
12-25-2010, 04:43 AM
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The analog sticks are swapped. The menu says that the left stick should control motion, and right stick aims, but it's the other way around.
Does the driver for your controller come with a control panel to switch these things around? That's what mine does.

:
And the running/walking/sneaking bit is fucked too. There's no switch between the three, I'm either walking, or standing still. I have to hold down the shift key while using the 360 controller, or try to play using the keyboard.
The Xbox version had it so that pressing the analog stick slightly was a walk and hard was a run, with pressing in and clicking for sneaking.
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  #79  
12-25-2010, 05:00 AM
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Does the driver for your controller come with a control panel to switch these things around? That's what mine does.
I had no clue this thing even had drivers. It's an old Core 360 controller.

:
The Xbox version had it so that pressing the analog stick slightly was a walk and hard was a run, with pressing in and clicking for sneaking.
Pressing it as far as it'll go just makes me walk briskly, and clicking just resets the camera.
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  #80  
12-25-2010, 10:19 AM
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With regards to sound issues - just a thought, but playing the Xbox version of MO on a 360 was generally pretty terrible due to the in-game sound effects being very muted. Could this be related?
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  #81  
12-25-2010, 04:24 PM
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With Stranger's Wrath, it gets to the menu, but then I cannot do anything, no menu scrolling, no selecting, and the controls still show xbox controls (A to select, D pad to navigate) etc.

Help please?
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  #82  
12-25-2010, 05:31 PM
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Have you tried using the arrow keys on the keyboard to navigate the menus?
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  #83  
12-25-2010, 07:46 PM
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Have you tried using the arrow keys on the keyboard to navigate the menus?
I do believe that would be the most obvious choice. Aye, I did try every single key on my keyboard.


Edit: Ok, when I press the Windows button so the start menu pops up, and click back into the game on a menu item, the controls temporarily switch to keyboard from xbox. This is in game or in menu. then it changes back to Xbox 360, even in the controls options, it changes from a diagram of a 360 controller to a keyboard diagram. stays in Xbox 360 if I run it in compatibility mode.
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  #84  
12-26-2010, 02:10 AM
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Does anyone else have the problem in Munch's Oddysee when using the keyboard as the controller, when you try to run and jump forward (using the up arrow), Munch DOESN'T jump, but if you run and jump sideways (using the left or right arrows), then Munch DOES jump.

Does anyone know if they are aware of this problem? Is there some sort of fix already?
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  #85  
12-26-2010, 03:11 AM
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Run-jumping is weird. On my first install I couldn't run-jump in any diagonal. On the second, every direction was fine. After the patch, the second install I could run-jump in every direction except up-and-left.
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  #86  
12-26-2010, 09:02 AM
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SW starts now, and I can maneuver, but I had to disable "HID compliant game controller" in my Device Manager, but now whenever I move the camera up, the whole visuals freeze, and the only thing moving are lighting effects.

I have a Macbook Pro running Windows 7 on Bootcamp, with a Dual Core 2.5 and an Nvidia GeForce 9600 at 2 GBs
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  #87  
12-26-2010, 09:44 AM
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Im having really lag trouble on MO and I can only hear 80% of sounds! can anyone help?
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  #88  
12-27-2010, 10:28 AM
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Im having really lag trouble on MO and I can only hear 80% of sounds! can anyone help?
Hmm don't think anyone has lag issues with MO, runs at 300fps for me on E8400 @ 3ghz / Geforce 9800GT / 4gb ram. I've heard of the sound issues though in the FMVs - no way to fix those until its patched I think.
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  #89  
01-01-2011, 05:35 PM
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Reporting in on my own thread:

Munch's Oddysee plays fine.

Stranger's Wrath I get no video, just a black screen - I can still hear the audio and I can interact with the menu though.

Specs (copypasted from Speccy):
MS Windows 7 Home Premium 64-bit
CPU
Intel Celeron E3400 @ 2.60GHz 39 °C
Wolfdale 45nm Technology
RAM
3.0GB Dual-Channel DDR3 @ 399MHz (6-6-6-15)
Motherboard
Acer WG43M (CPU 1)
Graphics
2236 @ 1920x1080
Intel(R) G45/G43 Express Chipset
Intel(R) G45/G43 Express Chipset (yeah yeah, I know)
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  #90  
01-02-2011, 05:15 AM
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I bought Munch's Oddysee recently and it runs well with almost no problems

AMD Phenom X2 3,1Ghz
2GB RAM
HD5770 1GB
Win7 32bit

All problems I encountered (and more) I posted in http://forums.steampowered.com/forum....php?t=1696244 - It would be nice of you to see if I missed any
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