Lots of new gameplay, really looking forward to this. The music is perfect, graphics are great and it seems like it plays very faithfully to the original. The small details like Muds talking amongst themselves are nice additions, and the new elements like the big lift platform, and the scrabs/paramites in cages are cool.
I agree that a lot of the animations are very fast, especially the doorway entry/exit, and slig standing up. In the original it looked as though they rocked backwards before springing up, giving the movement a believable sense of weight/momentum. In New n Tasty, they rise like Dracula standing up in his coffin
Not too keen on the rhyming loading screens personally. I would have thought that the PS4 could handle this without having to load the level in sections! Not sure how I feel about so many checkpoints considering we have quicksave also, feels a tad redundant?
The lighting is great. The real-time shadows make everything feel cohesive and alive (there's only one area I noticed, at 1:43 in the video scrabaniac posted, where Abe walks past spotlights on the platform but has no shadow cast on the barrels).
I'm sure most if not all of the small bugs will be fixed during crunch time
Shame I'll have to wait longer to play it on PS3, won't be getting a PS4 for a while!