I agree. All the way through watching that I just had one thing stuck in my head to comment when it finished: quite a few of the animations seem badly paced. He looks like he literally teleports through the doors. Rather jarring.
The later parts of Zulag 1 look a lot better than the start. I loved the grey-ish meat saw parts, they looked good compared to the amount of orange that comes prior. I like the bird portals, I think that works apart from the comic sound effects, but I think that is one change I will be happy to adjust to.
The rhyming couplets that take the place of loading screens are also quite nice, yet surprising. I don't know much about the intricacies of games, but from looking at New N' Tasty I didn't think it would need rendering time (if that's the right term) at every door.
On the whole, it obviously looks great and I still can't wait to play it. I am fairly confident if I was in attendance at E3 I would stand at that stall until I completed it.
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In Odd We Trust.
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