One more observation: the game will greatly improve from allowing the player to save and load on checkpoints the old way, not just restart from last checkpoint. There are enaugh situations when you screw up and accidently hit a checkpoint which forces you to restart the whole level. For example, in Necrum there are several sections where you lead mudokons through series of grinders and there are checkpoints right after the grinders. If mudokons die on the last grinder and you don't notice right away it's a level restart. Even if you scout the section ahead before leading the muds you're not completely safe from screwing up like that.
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Last edited by Admiral Zaarin; 04-14-2021 at 03:16 PM..
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