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07-05-2020, 06:37 AM
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Connell
Outlaw Shooter
 
: Apr 2011
: Britain
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i liked how mudokons didn't talk in AO and AE because it created it atmosphere where it implied that they would be reprimanded if they were to speak. this was backed up by the fact that they had their lips stitched (though i don't think that's the case in AE?), and it also put more value on playing on Abe and speaking to other mudokons.

I agree with this. There's so many aspects of the original games that were most likely a result of technical limitations, that actually create the atmosphere and experience we all known and love.
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