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  #57  
06-04-2014, 08:40 AM
DrewCameron
Stunk
 
: Apr 2012
: Scotland
: 41
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DrewCameron  (47)
complaining again because im happy with 99% of it!

Xavier; you raise really interesting point now about the in game mecahnics...it's such a fine line between what is immersive and what is disruptive.

But I'm curious - this isn't in anyway a sarcastic remark - but did you really examine the UXB animation? His arm goes through itself and snaps back instantly ; is it something that most people didnt notice ?

I really hope JAW don't share the viewpoint that the character animations are done - they are, in my opinion, shoddy at points.

I can't understand why basic character animations seem incomplete at this stage? How many years has this been worked on? How can some of the handful of boxed animations not be complete yet? Why are some of the animations lightning quick, to the point of lunacy, while others seem strangely slow (the movement of the grenade isnt an animation but its a good example of this inconsistency).
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