It's come out much better than I thought it would!
I also hope there is a way to move the camera backwards and forwards, when Abe was waiting for the Slig to walk along the trap door, the Slig was on screen for about half a second. In the original game we obviously saw the full screen so we could easily time when to pull the lever. I hope we can move the camera so far to easily time puzzles like that rather than relying on a quick reaction from the player.
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Emjoyed Abe's Oddworld Oddysee Something Nice N Tasty
Last edited by JennyGenesis; 09-30-2012 at 08:33 AM..
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