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: Posts Made By: seriouslyoddfan
: Oddworld Discussion 03-29-2019, 06:10 PM
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: 12,462
Cinematic is pure Oddworld

Complaining about this cinematic not being "dark" enough, or silly, indicates false memories: Oddworld has *always* has always been imbued with comedy.

* Getting eaten alive by fleeches -> fleech...
: Oddworld Discussion 03-13-2019, 02:30 PM
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> why where all the Mudokon blind?, while i know...

> why where all the Mudokon blind?, while i know it's because they where digging up their ancestors bones for use in Soulstorm Brew do any of the Mudokon even know what that place is if all of them...
: Oddworld Discussion 11-29-2018, 08:35 PM
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Nice write up, OP! Very interesting story.

Nice write up, OP! Very interesting story.
: Oddworld Discussion 03-17-2017, 09:36 AM
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Time for my annual post. I wholeheartedly support...

Time for my annual post. I wholeheartedly support this idea; it would make for a better derivation of the original 2-D depiction.

Something akin to the portal at the end of Half-Life 2, which...
: Oddworld Discussion 03-13-2016, 09:29 PM
: 376
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Resurrect Discarded Ideas from MO

In the early stages of MO development, there were many fascinating concepts that never left the drawing board. I think an AE re-imagining offers the perfect opportunity to implement some of these...
: Oddworld Discussion 05-04-2015, 07:13 AM
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Voted for Abe. Definitely would be cool to...

Voted for Abe. Definitely would be cool to possess NPCs who could be used as weapons against your opponents.
: Oddworld Discussion 01-24-2015, 09:54 PM
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If you happen to have the playstation versions,...

If you happen to have the playstation versions, those can be played with an emulator on mac. I made iso images of my playstation copies to play on my mac since my playstation finally bit the dust....
: Oddworld Discussion 01-10-2015, 12:55 PM
: 38
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Governments and politics on Oddworld

Hi all,

I've played all of the Oddworld games (well, not the gameboy ports) and I have never noticed any reference to politics or governance on Oddworld. Has there ever been mention of local,...
: Fan Corner 09-14-2014, 05:30 PM
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This is really nice. These are the characters I...

This is really nice. These are the characters I associate with Sony.
: Fan Corner 07-20-2014, 05:07 AM
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Happy Thank you for the honest critique, Slog Bait. I...

Thank you for the honest critique, Slog Bait. I totally agree; it's quite rough.

I don't have a tape measure or ruler on hand, but it's something like 18" X 22".

I don't think I'd ever go back...
: Fan Corner 07-19-2014, 05:27 PM
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Stockyards; Acrylic on Canvas (2003)

Hi there fellow geeks of Oddworld,

I recently dug up an acrylic painting I did back in my high school days. I don't think it's very good, but I thought I'd share it anyway.

The scene takes...
: Oddworld Discussion 07-16-2014, 06:29 AM
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I can confirm that my hardcover edition has the...

I can confirm that my hardcover edition has the same info posted by jaw_alex.
: Oddworld Discussion 05-26-2014, 08:53 AM
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guffaw

I just finished replaying AO yesterday and, until then, had never realized that the boardroom full of glukkons at the very end will guffaw at the sight of your death should you die before pulling the...
: Oddworld Discussion 05-21-2014, 12:42 PM
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That second bit is brilliant; it should be canon.

That second bit is brilliant; it should be canon.
: Oddworld Discussion 05-12-2014, 10:48 AM
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laser plasma security device

First off, I'd like to join the chorus in applauding crowbarska's solution for the motion sensor system at the beginning of Stockyard Escape. And props to those who came up with the portal design.
...
: Oddworld Discussion 04-26-2014, 09:04 PM
: 673
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Moreover, similar cues existed in Abe's Oddysee:...

Moreover, similar cues existed in Abe's Oddysee: namely "zzz" for sleeping NPCs and the rock or grenade count that appears when the player character throws an object.

Also, if this thematic touch...
: Oddworld Discussion 04-09-2014, 10:19 PM
: 21
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The "Zzzz" text animation to indicate that an NPC...

The "Zzzz" text animation to indicate that an NPC is in a sleep state is not unique to NnT. This bit of humor dates back to the original.
: Oddworld Discussion 03-27-2014, 02:59 PM
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<rant> I agree. That said, I think this is a...

<rant>
I agree. That said, I think this is a marketing problem that should have already been resolved. It seems clear enough to me that Lorne was railing against the term "HD remake" as indeed it...
: Oddworld Discussion 11-09-2013, 03:22 PM
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nice work!

Nice work, Xavier!

I'm also a big fan of piwigo.
: Oddworld Discussion 11-05-2013, 10:17 PM
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great find!

Great find V_O_T. This shot is incredible. While I've quietly maintained that JAW and Oddworld know what their doing, the fact that this beautiful shot was not explicitly included in oddworld.com's...
: Oddworld Discussion 10-10-2013, 08:11 PM
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CVG: "To Oddworld and back: Why Lorne Lanning quit games and returned with a plan"

Computerandvideogames.com has an interview with Lorne Lanning.
<a...
: Oddworld Discussion 09-04-2013, 07:06 PM
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This is a seriously great find. Thanks a bunch...

This is a seriously great find. Thanks a bunch for sharing. Is there a PC version? Will this be released on Steam one day?
: Oddworld Discussion 08-22-2013, 05:13 PM
: 67
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This screenie looks absolutely gorgeous. Good...

This screenie looks absolutely gorgeous. Good job, JAW. It really looks like the "atmosphere" will make it through the translation.
: Oddworld Discussion 06-30-2013, 08:31 AM
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<\thread>

<\thread>
: Oddworld Discussion 06-12-2013, 10:57 AM
: 376
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Hey Wil, I just had a quick comment regarding...

Hey Wil, I just had a quick comment regarding reality. Are you guys attempting to replicate the experience of gravity on Oddworld?

On Earth we know that objects accelerate at about 9.8 [m/s^2]...
: Oddworld Discussion 09-28-2012, 11:52 AM
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Playstation.blog interview with Lorne

Hello all,

I found a nice interview by Playstation.blog with Mr. Lorne Lanning.


http://blog.us.playstation.com/2012/09/28/behind-the-classics-oddworld-abes-oddysee/


I must say, I think...
: Oddworld Discussion 09-22-2012, 04:15 PM
: 253
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I may have been a little harsh earlier when I...

I may have been a little harsh earlier when I implied that Nepsotic was trolling. So, my apologies for that.

But, as Varrok has emphasized, and LIJI has detailed, and as Wil has acknowledged,...
: Oddworld Discussion 09-22-2012, 11:02 AM
: 253
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Nice deflection, but it was too transparent. Just...

Nice deflection, but it was too transparent. Just admit that you were wrong vis-a-vis the conditions of the hypothetical. I want to move on with my life.
: Oddworld Discussion 09-22-2012, 10:48 AM
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Absolutely true and absolutely irrelevant....

Absolutely true and absolutely irrelevant. There's a difference between taking a product and exponentiation.



SOF
: Oddworld Discussion 09-22-2012, 09:06 AM
: 253
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First off, I'm super psyched for O:AO:HD. You...

First off, I'm super psyched for O:AO:HD. You guys are doing an awesome job and I will buy the game on day one.

That said, I think you meant 3<sup>99</sup> possible endings.



SOF

 





 
 
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