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: Posts Made By: Admiral Zaarin
: Oddworld Discussion 05-03-2021, 03:58 PM
: 34
: 7,213
I guess that industrial mudokons may still be...

I guess that industrial mudokons may still be able to chant intuitively to relax and have a break. Even though this meditation doesn't pose any danger it may disturb the sligs and the glukkons.

...
: Oddworld Discussion 04-28-2021, 10:33 AM
: 34
: 7,213
There's one strategy which makes it much easier: ...

There's one strategy which makes it much easier:
- possess a flying slig as soon as you're on the container.
- break the boxes.
- release the slig, collect stuff, craft binding candies and push...
: Oddworld Discussion 04-24-2021, 12:13 PM
: 34
: 7,213
I actually like Soulstorm far more than N'n'T...

I actually like Soulstorm far more than N'n'T despite of my remarks above. Almost completed the game by now and it's been genuinely fun and challenging with just a couple of over-the-top moments. But...
: Oddworld Discussion 04-18-2021, 10:52 AM
: 34
: 7,213
For me the Escape level turned out surprisingly...

For me the Escape level turned out surprisingly easy. I anticipated it to be pure hell from the moment I saw it in Lanning's interview but actually made it with no mudokon deaths and with just about...
: Oddworld Discussion 04-17-2021, 05:40 AM
: 34
: 7,213
Full-pacifist run doesn't seem to be possible by...

Full-pacifist run doesn't seem to be possible by design. At least not a save-all full-pacifist run. There are moments later in the game where there's no option to proceed and save the mudokons other...
: Oddworld Discussion 04-14-2021, 03:14 PM
: 34
: 7,213
One more observation: the game will greatly...

One more observation: the game will greatly improve from allowing the player to save and load on checkpoints the old way, not just restart from last checkpoint. There are enaugh situations when you...
: Oddworld Discussion 04-13-2021, 09:58 AM
: 22
: 3,632
Story-wise the game is well-structured.Ther...

Story-wise the game is well-structured.Ther heroes do have a logical end to their misson.

Speaking of my opinion of the story, I like it except for one thing. Morguer and Aslik's characters seem...
: Oddworld Discussion 04-11-2021, 05:21 AM
: 34
: 7,213
After passing a good portion of the game I have...

After passing a good portion of the game I have to say that I enjoy it. Turned out really well! I have to note I like the way the scavenging and crafting mechanics diversified the game's tactics....
: Oddworld Discussion 04-08-2021, 03:26 PM
: 34
: 7,213
I did manage to get this secret on the fourth try...

I did manage to get this secret on the fourth try but it'd be good if they let you somehow know or at least guess beforehands that there's such a door ahead. Place a hand-stone that shows this door...
: Oddworld Discussion 04-08-2021, 09:01 AM
: 34
: 7,213
Thanks! Still not possible to re-bind the mouse...

Thanks! Still not possible to re-bind the mouse though.

To add to my post above: the secret on the blimp level is just ridiculous. You'd think the lever opens the secret door for some time but...
: Oddworld Discussion 04-07-2021, 02:25 PM
: 34
: 7,213
I haven't got far in the game by now but here are...

I haven't got far in the game by now but here are my initial impressions.

What I like:
- The cinematics and character design. There's much attention to detail, as always.
- The scenery is nice....
: Oddworld Discussion 06-23-2019, 05:42 AM
: 12
: 3,474
Oddworld can go in however many D you want as...

Oddworld can go in however many D you want as long as the content is good.
: Oddworld Discussion 06-23-2019, 05:38 AM
: 29
: 4,649
What is a better way to manage PR than to mock...

What is a better way to manage PR than to mock your potential client's opinion? :D
: Oddworld Discussion 06-19-2019, 08:28 AM
: 73
: 11,435
Ha-ha :D The scars from those animations in MO...

Ha-ha :D The scars from those animations in MO and N'n'T... they never heal!
: Oddworld Discussion 06-18-2019, 07:21 AM
: 73
: 11,435
Agreed. As for the story, I usually view it in...

Agreed. As for the story, I usually view it in close conjunction with the overall atmosphere and lore. For a visual medium such as a videogame atmosphere set up by graphic design is an integral part...
: Oddworld Discussion 06-18-2019, 02:17 AM
: 73
: 11,435
STM, no need to be white-knighting here. If I...

STM, no need to be white-knighting here. If I didn't care about Oddworld I wouldn't have even bothered to recall the password to my account here, let alone write any long-winded posts. Nepsotic is...
: Oddworld Discussion 06-17-2019, 03:20 PM
: 73
: 11,435
Regarding action and animations being too...

Regarding action and animations being too fast-paced and 'spastic'. The one thing that I have always loved in the original Oddworld games was their 'fantasy-realism' which was to a large extent...
: Oddworld Discussion 06-16-2019, 04:46 AM
: 29
: 4,649
I've already posted in another topic but will...

I've already posted in another topic but will repeat myself here. I have nothing against the new gameplay features but there's one thing that I didn't like in N'n'T and I see it in these trailers,...
: Oddworld Discussion 06-15-2019, 10:53 AM
: 73
: 11,435
I don't know if the devs monitor the forums for...

I don't know if the devs monitor the forums for feedback (and which topic is better to live your feedback in) but I have to say the following. Overall I like the trailers and the gameplay footage but...
: Oddworld Mods & Hacks 04-16-2016, 01:08 PM
: 13
: 6,004
I had two separate installations when I modded...

I had two separate installations when I modded Oddysee. As far as I can remember you can just copy the main installation by plain copying the folder (even without any corrections to the register) and...
: Oddworld Mods & Hacks 04-16-2016, 12:52 PM
: 13
: 6,004
I don't quite understand what you mean in exact...

I don't quite understand what you mean in exact under 'duplication'.
: Fan Corner 04-16-2016, 12:44 PM
: 18
: 2,112
Thanks for your comments. I'm glad you like it! I...

Thanks for your comments. I'm glad you like it! I plan to do more Oddworld drawings later. Can't tell exactly how much later though. Don't have much time to draw.


Don't quite understand what you...
: Oddworld Mods & Hacks 04-16-2016, 12:31 PM
: 13
: 6,004
The first major problem I see is that there's...

The first major problem I see is that there's fixed amount of screens and 'path' entities in Exoddus (as well as in Oddysee) so you won't be able to add new screens or even to edit the existing ones...
: Fan Corner 04-02-2016, 02:18 PM
: 18
: 2,112
My oddworld art

It's been a long time since I posted on OWF but recently I've felt nostalgic and made some Oddworld art:
...
: Oddworld Discussion 04-01-2016, 12:49 PM
: 91
: 5,343
That's how fleeches breed.

That's how fleeches breed.
: Oddworld Discussion 03-30-2016, 01:17 PM
: 91
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Most of Oddworld's sentient creatures that we are...

Most of Oddworld's sentient creatures that we are aware of breed via queens so they probably have drone/consort specimens that breed with the queen and likely fight ferociously for the right to...
: Off-Topic Discussion 03-30-2016, 12:54 PM
: 24
: 2,310
I've just read Robert Bloch's "The man who cried...

I've just read Robert Bloch's "The man who cried wolf" an now I read "Alraune" by Hanns Evers and "der Hexenhammer". I don't read much fiction though. Another book I read for general interest is the...
: Oddworld Discussion 03-17-2016, 02:08 PM
: 775
: 63,314
It's good to see a new Oddworld project being...

It's good to see a new Oddworld project being launched into developement. Keeping in mind how modern marketing tends to work I just hope it isn't going to be one of those 'all the steam went into the...
: Oddworld Discussion 01-30-2016, 12:33 PM
: 86
: 4,925
All in all I have enjoyed N'n'T but there are...

All in all I have enjoyed N'n'T but there are several things that I found annoying. Certain animations look unnatural. They are too fast and antsy which makes them look goofy. Smooth naturalistic...
: Oddworld Discussion 01-30-2016, 12:00 PM
: 60
: 5,337
It's possible that they used simplified models to...

It's possible that they used simplified models to preview and test the animations whithout having to render high-polygon ones every time.

 





 
 
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